Zebra Pokemod skin has updated again.
The major change is OSC tab in vertical alignment.
Waveforms top, tunings middle, SFX below and mixers bottom.
It follows the flow ofthe waves, which is much more intuitive.
And big OSC editor is reverted back to bottom pane, for some user pointed out that it’s necessary for hand-drawing wave editing.
Update for 64DL bonus
Extra feature on 64DL bonus is also updated.
Not only VCF, but Comp, Rev, ModFX also gained “per-type-design”.
A phaser looks as a phaser, A strong comp looks as a strong comp.
And comp, now it has a VU meter! Presswerk’s script taught me how to do this. It’s just…. exciting.
Theming is quite fun and I now forget to make songs.
HONMATSU TENTO. (Put the cart before the horse.)
is there a planed fix for the windows version,tested it in multiple DAWs on windows 7 and it crashes in reaper,bitwig and live.
Hi,
I looked into it and found that only the trial version crashes.
Maybe because the script was a bit older than those of commercial versions.
I updated the trial version.
Please try it again, It wouldn’t crash anymore, I hope.
thanks for the update yuta,
I just tested it in reaper and it works fine now,will test it in bitwig and live later some time,
also you should add your skins for Zebra and Tyrell N6 to the u-he Device Skins page which can be found below so more people get to see your design,just email u-he
http://www.u-he.com/PatchLib/skins.html
Thanks!
I’ll do that when its stability seems to be ensured.